Bodycam
Step into ultra-realistic gunfights through a body-worn camera in Bodycam - next-gen photorealism meets brutal multiplayer combat.
Account details are not changeable. Each user has their own save, gameplay is unaffected.
Bodycam
Dive into Bodycam, a hyper-realistic multiplayer FPS played entirely through a character’s body-worn camera. Unreal Engine 5 visuals, jittering handheld motion, and bones-shaking gunplay make it raw, immersive - and sometimes terrifying.
🎯 The Most Realistic Shooter Yet
No HUD. No crosshairs. Just you, your teammates, and every bullet echoing from your faceplate. Aim with instinct. Communicate to survive. Team coordination isn’t optional - it’s essential.
🔫 Multiplayer Modes That Matter
- Team Deathmatch & Deathmatch: Small-scale chaos where precision wins
- Body Bomb: Plant, defuse, survive - the core tension escalates fast
- Zombie Mode (added Nov 2024): Face relentless undead with friends or strangers
💥 Why It Stands Out (Even in Early Access)
- Crowds call it “a horror shooter in uniform” - the visuals and sound design feel wrong in the best way
- Developed by just two young French devs with Unreal Engine 5 ambitions - proving realism isn’t always corporate
- Sold 800,000 units in launch week, topping Steam charts and earning ~€20M in July 2024 alone
⚠️ But Be Aware…
Early Access brings mixed reviews: praise for visuals and realism, criticism for matchmaking, UI, and the aggressive, crosshair-less aiming that can feel brutal.
🕹️ A Shooter Built for Teamplay
This isn’t about solo grinding. Every game mode rewards communication and coordination. Move silently, suppress fire, revive teammates - master that and watch chaos become order.
Bodycam is still evolving - and it already shows what the future of tactical multiplayer could look like.
Every step shakes. Every shot hurts. This is FPS without a filter - get inside the camera.
Minimum
Recommended
System Requirements
Minimum
- OS:Windows 10/11 (64-bit)
- CPU:Intel Core i7-9700K / AMD Ryzen 7 3700X
- RAM:8 GB
- GPU:NVIDIA RTX 2070 (8 GB) / AMD Radeon RX 5700 (8 GB)
- Storage:50 GB
Recommended
- OS:Windows 10/11 (64-bit)
- CPU:Intel Core i7-10700K / AMD Ryzen 7 3800X
- RAM:16 GB
- GPU:NVIDIA RTX 3060 (12 GB) / AMD Radeon RX 6600 XT
- Storage:50 GB
Bodycam
Step into ultra-realistic gunfights through a body-worn camera in Bodycam - next-gen photorealism meets brutal multiplayer combat.
June 7, 2024
Global
Account details are not changeable. Each user has their own save, gameplay is unaffected.
Price
Bodycam
Dive into Bodycam, a hyper-realistic multiplayer FPS played entirely through a character’s body-worn camera. Unreal Engine 5 visuals, jittering handheld motion, and bones-shaking gunplay make it raw, immersive - and sometimes terrifying.
🎯 The Most Realistic Shooter Yet
No HUD. No crosshairs. Just you, your teammates, and every bullet echoing from your faceplate. Aim with instinct. Communicate to survive. Team coordination isn’t optional - it’s essential.
🔫 Multiplayer Modes That Matter
- Team Deathmatch & Deathmatch: Small-scale chaos where precision wins
- Body Bomb: Plant, defuse, survive - the core tension escalates fast
- Zombie Mode (added Nov 2024): Face relentless undead with friends or strangers
💥 Why It Stands Out (Even in Early Access)
- Crowds call it “a horror shooter in uniform” - the visuals and sound design feel wrong in the best way
- Developed by just two young French devs with Unreal Engine 5 ambitions - proving realism isn’t always corporate
- Sold 800,000 units in launch week, topping Steam charts and earning ~€20M in July 2024 alone
⚠️ But Be Aware…
Early Access brings mixed reviews: praise for visuals and realism, criticism for matchmaking, UI, and the aggressive, crosshair-less aiming that can feel brutal.
🕹️ A Shooter Built for Teamplay
This isn’t about solo grinding. Every game mode rewards communication and coordination. Move silently, suppress fire, revive teammates - master that and watch chaos become order.
Bodycam is still evolving - and it already shows what the future of tactical multiplayer could look like.
Every step shakes. Every shot hurts. This is FPS without a filter - get inside the camera.


